许多Indie游戏开发商最近发布在社交媒体上,关于他们的游戏提交到Steam上等待时间过长的意料之外,一些批准令开发商错过了他们计划中的发布日期。
Indie游戏缺少发布日期,因为Steam 已备份
一个开发商已经等待了几个星期等待批准它计划今天发行的游戏。
例如,一个即将到来的标题"食物恶魔"的幕后团队Studio Daimon在10月12日提交制作后,在今天提前访问时曾计划过发布游戏。 但根据游戏总监阿尔弗雷德·卡蒙(Alfred Kamon)的文章,“即使现在,我们也不知道Steam何时会给我们最终的好结果,我们上星期又发了一张票,说情况紧急,可能因此错过了释放日期,但同样被忽略了。”
10月,出版商2Left Thumbs 称由于等待建设评论时间长,错过了计划制作的"轮造"的发布“将近两周”。 您可以阅读一些关于工作室挫折的细节,包括未能审查“菜单中的单一选项”,最近还有许多其他关于审查建设的文章。
在Steam开发商的网站上,Valve 称对一个游戏店面的审查“通常需要3-5个工作日才能完成 ”,但该公司建议在“至少7个工作日之前,然而,从最近开始,Steam似乎一直在为游戏剧增而挣扎;十月的Steam Next Fest有7,240场比赛,比六月的Steam Next Fest增加65.2%。 Reddit用户还发现,自2024年Valve开始要求开发者给使用AI的游戏贴标签以来,所有游戏中49.9%的发布已有AI披露。
Kamon和2名左拇指怀疑等待时间较长是因为“抛锚”减缓了这一进程。 “我们只能假设Steam的评论排队被AI slop堵住
Valve没有立即答复征求意见的请求。
Itch.io也一直在处理游戏量上升的问题,平台上周末说,“过去两个月里,每天创建的游戏页数翻了一番。” 昨夜的平台称“只删除了几兆字节的ai slop”
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Many indie game developers have recently posted on social media about unexpectedly long approval wait times for their game submissions on Steam, with some of the approvals causing developers to miss their planned launch dates.
Indie games are missing launch dates because Steam is backed up
One developer has been waiting for weeks on approval for a game it planned to release today.
For example, Studio Daimon, the team behind an upcoming title called Food Devils, had planned to launch the game in early access today after submitting its build on October 12th. But the game is “still awaiting approval,” according to a post from game director Alfred Kamon. “Even now, we don’t know when Steam will give us the final OK to finally release our game. We sent another ticket last week saying that the situation was urgent and that we might miss our release date because of this, but it also got ignored.”
In October, publisher 2 Left Thumbs said it missed its planned launch of Wheel Make It “by nearly two weeks” due to the long wait for build reviews. You can read some details about the studio’s setbacks, including failing a review for a “one single option in the menu” not being accessible with a controller, in a Steam post. There are lots of other recent posts about review build waits as well.
Valve says on a Steam developer website that a review of a game’s store presence “typically takes 3-5 business days to complete,” though the company suggests submitting a page for review “at least 7 business days before you want it live to account for potential changes you’ll need to make.” However, as of late, Steam has seemingly been grappling with a sharp increase in games; October’s Steam Next Fest had 7,240 games, a 65.2 percent increase over June’s Steam Next Fest, according to How to Market a Game. A Reddit user also found that 49.9 percent of all games released since Valve started asking developers in 2024 to label games that use AI now have an AI disclosure.
Kamon and 2 Left Thumbs suspect the longer waits are due to “slop” slowing down the process. “We can only assume it’s because Steam’s review queue is clogged up by AI slop, but the whole process is now taking several weeks for some developers,” said Kamon.
Valve didn’t immediately reply to a request for comment.
Itch.io has also been dealing with a rise in games, with the platform saying last weekend that “The number of game pages being created per-day has doubled in the past 2 months.” Last night, the platform said it “Just deleted a couple terabytes of ai slop 😌”
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